Linda Giang
Talent, Ops & Content | Tech, Games, Webcomics
Computer Games · 8,907 connectionsOn Unlinked
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About
From scaling recruiting across 13 global studios to building the people ops functions at an early-stage startup, I bring both range and depth, always with an eye toward the infrastructure that lets great teams do their best work. My background is primarily in Talent Acquisition across tech, mobile games, and webcomics (webtoons), though I've also worn plenty of other hats along the way, from Operations to Content to Marketing. I love helping others, and that love has always steered me toward the best adventures and the best people. :) Feel free to reach out! I'm always happy to connect and share. Give me a ping if you want to talk tech, AI, games, webcomics, storytelling, parenthood, career paths, hiring/recruiting, interviewing, life, or whatever!
Experience
Sep 2022 to Oct 2026
Storygrounds was an interactive webcomic platform and mobile app that empowered content creators and their fan communities to co-create the next generation of original story IPs. Hired as the Founding Recruiter & Operations... but ended up with many more hats. :) Main Roles: - Recruiting (Engineering, Marketing, Creative, Content, Design) - People & Business Operations - Webcomic Content (Story Pitches & Bizdev, Art Direction & Concept Design, Editorial, Creator & Creative Partnership, Content Review & Acquisition, Creative Recruiting) - Company Content Brand & Marketing But also did a lot of this: - Go-to-Market - Social Media Management - Community Management - Narrative Design
Oct 2022 to Nov 2023
Treasure is a decentralized gaming ecosystem and infrastructure layer, which functions like a "decentralized game console" (think Nintendo). It connects multiple Web3 games (think game cartridges for the Nintendo), digital assets, and communities through a shared economic engine and its native utility token, MAGIC. Main Role: - Led Full-Cycle Recruiting to develop Treasure's first game studio, Darkbright Studio. - Advised and recruited Art and Narrative talent for Treasure's Bridgeworld, the flagship game and economic engine within the Treasure DAO ecosystem. This was a side gig that our team did at Strider/Lost Boss Inc (affiliated with Storygrounds).
Jul 2017 to Aug 2022
Jam City is a leading mobile entertainment company and video game publisher, known for creating some of the world's highest-grossing mobile games, many of which are tied to Licensed IPs. I was the sole Recruiter (Generalist), leading & scaling 4 studios (San Francisco, Las Vegas, Toronto, Bogotá). In my final year, I led Art & Animation recruiting across all Jam City studios. Main Role: Full cycle recruiting --> Art, Animation, Narrative, Game Design, Tech, Production, Product, People Ops, Customer Support, Community, Marketing, and more! I led and supported recruiting for these games and locations. Game Teams: - Harry Potter: Hogwarts Mystery - Marvel Avengers Academy - Family Guy: Quest for Stuff - Futurama: Worlds of Tomorrow - Panda Pop - Disney Emoji Blitz - Bingo Pop - Cookie Jam - Vineyard Valley - Champions Ascension - And more! :) Locations: - San Francisco - Toronto - Bogota - Las Vegas - Los Angeles - San Diego
Jun 2016 to Jul 2017
TinyCo is a mobile game development studio based in San Francisco, best known for creating hit simulation and builder games based on major entertainment franchises. Main Role: Led full-cycle recruiting as the studio's sole recruiter for all of our Narrative-Driven Licensed IP games, such as Family Guy, Marvel, and Futurama.
Sep 2015 to Jun 2016
Led and supported a variety of Game Team roles as a 2-person recruiting team.
Aug 2015 to Sep 2015
I asked... "Can I do more?" and .... see above. :)
Feb 2015 to Jul 2015
GREE International (headquartered in San Francisco) was the Western arm of the Japanese mobile gaming giant GREE, Inc. We were known for our mid-core mobile games. I primarily functioned as Recruiting Ops and as a Technical Sourcer, usually being the first and last person a candidate meets, both online and in person. In addition, I provided ongoing support to new hires and interns by organizing, facilitating, and coordinating events and conferences. Supported Game Teams: - Crime City - Kingdom Age - Modern War - Unannounced Titles
May 2013 to Nov 2014
Aug 2012 to May 2013
Sep 2010 to Aug 2012
Feb 2009 to Aug 2010
Education
Bachelor of Arts (B.A.)
Bachelor of Arts (B.A.)
2006 to 2010
Certificate